28 December 2009

Level Design Challenge (#1)

Open to: anyone that reads this post.
when it is done, send me a link to where you post your result and I'll link it in this post.

Time Limit: one week

The Challenge:
Draw a map

has to have:
- an entrance.
- an exit.
- a climax encounter.
- at least one puzzle.

can have:
- traps.
- teleporters.
- treasures

does not have:
- roaming enemies.

doesn't have to have (though recommended that you do):
- more detailed hero description.
- enemies description.
- boss description (if applicable)

hero can:
- walk/run.
- jump/swing/climb.
- fight
- press button/switch.
- carry one level-unique item with from place to place.